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by carlos_20 - 06-15-2019 - 11:58 AM
#1
void beta()
{
int i;
#define __nop 0x60000000
char on[0x60];
if (detectarataques)
{
if (0x9FFF7C)
{
snprintf(on, 0x60, "%s  DropKick", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
if (0x9FBBC8)
{
snprintf(on, 0x60, "%s Fake leave V2 Paradise", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
else if (0x9FBBC8 == 0x9FBBCC == 0x9FBA00)
{
snprintf(on, 0x60, "%s selected Frz V3", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
}
}

Someone can tell me where the fault is that when the active thing comes out in the story they want to freeze me?
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#2
(06-15-2019 - 11:58 AM)carlos_20 Wrote: void beta()
{
int i;
#define __nop 0x60000000
char on[0x60];
if (detectarataques)
{
if (0x9FFF7C)
{
snprintf(on, 0x60, "%s  DropKick", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
if (0x9FBBC8)
{
snprintf(on, 0x60, "%s Fake leave V2 Paradise", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
else if (0x9FBBC8 == 0x9FBBCC == 0x9FBA00)
{
snprintf(on, 0x60, "%s selected Frz V3", PLAYER::GET_PLAYER_NAME(i));
PRINT(on, 3000);
}
}
}

Someone can tell me where the fault is that when the active thing comes out in the story they want to freeze me?

your code doesn't make sense
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Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#3
Is it for when I get fake leave or frz v3 notify me then how do I do it?
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#4
(06-15-2019 - 04:17 PM)carlos_20 Wrote: Is it for when I get fake leave or frz v3 notify me then how do I do it?

you need to make a struct
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Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#5
As a structure you can give me an example many thanks
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