Hey guys, I can not keep up with the Chat / Talking Players bypass, does anyone have an idea what I'm doing wrong?
static void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS(Player player, BOOL toggle) { invoke<Void>(0x95F1C60D, player, toggle); } // 0x95F1C60D
if (bypass)
{
for (int i = 17; i < 17; i++)
if (NETWORK::NETWORK_IS_GAMER_TALKING(i))
{
NETWORK::NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS, (bypass);
}
}
Greets
static void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS(Player player, BOOL toggle) { invoke<Void>(0x95F1C60D, player, toggle); } // 0x95F1C60D
if (bypass)
{
for (int i = 17; i < 17; i++)
if (NETWORK::NETWORK_IS_GAMER_TALKING(i))
{
NETWORK::NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS, (bypass);
}
}
Greets