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Anyone got nativedll or project360.cpp lobby weather change for all players

by Cr4zymodzv4 - 03-14-2018 - 01:36 AM
#1
Looking for project360.cpp lobby weather change for all players
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#2
(03-14-2018 - 01:36 AM)Cr4zymodzv4 Wrote: Looking for project360.cpp lobby weather change for all players

What Do You Mean?

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#3
loool project360.cpp for WHAAAT?
void setWeather(char *weatherType) {
*(unsigned int*)0x82C6CDC8 = 0x60000000;
*(unsigned int*)0x82533CBC = 0x60000000;
*(unsigned int*)0x82533CFC = 0x60000000;
GAMEPLAY::SET_WEATHER_TYPE_NOW_PERSIST(weatherType);
}

this is change weather lol
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#4
Cheers for that
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#5
Dosent work for online lobbys, i need the only wht change the hole lobby meaning all online players
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#6
(03-17-2018 - 07:23 PM)Cr4zymodzv4 Wrote: Dosent work for online lobbys, i need the only wht change the hole lobby meaning all online players

It works. If you use more than 1 modmenu, maybe you can't see changes. I have this code and works perfectly. 

Example of use:
setWeather("BLIZZARD");

Some weathers:
CLEAR
EXTRASUNNY
CLOUDS
OVERCAST
RAIN
CLEARING
THUNDER
SMOG
FOGGY
XMAS
SNOWLIGHT
BLIZZARD

If new player joins after you change weather, he can't see changes. You can create a loop every X seconds.
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#7
thank u its working fine
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#8
(03-18-2018 - 10:08 AM)samer Wrote: thank u its working fine
what works lol?
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#9
Why u want Project360? Lol
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#10
post all cpp now
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