ALERT!
Click here to register with a few steps and explore all our cool stuff we have to offer!
Home
Upgrade
Credits
Help
Search
Awards
Achievements
 2842

Anyone got nativedll or project360.cpp lobby weather change for all players

by Cr4zymodzv4 - 03-14-2018 - 01:36 AM
#1
Looking for project360.cpp lobby weather change for all players
Reply
#2
(03-14-2018 - 01:36 AM)Cr4zymodzv4 Wrote: Looking for project360.cpp lobby weather change for all players

What Do You Mean?
Reply
#3
loool project360.cpp for WHAAAT?
void setWeather(char *weatherType) {
*(unsigned int*)0x82C6CDC8 = 0x60000000;
*(unsigned int*)0x82533CBC = 0x60000000;
*(unsigned int*)0x82533CFC = 0x60000000;
GAMEPLAY::SET_WEATHER_TYPE_NOW_PERSIST(weatherType);
}

this is change weather lol
This account is currently banned
Ban reason: Abusing the Report function is not allowed. Please read the rules.
Reply
#4
Cheers for that
Reply
#5
Dosent work for online lobbys, i need the only wht change the hole lobby meaning all online players
Reply
#6
(03-17-2018 - 07:23 PM)Cr4zymodzv4 Wrote: Dosent work for online lobbys, i need the only wht change the hole lobby meaning all online players

It works. If you use more than 1 modmenu, maybe you can't see changes. I have this code and works perfectly. 

Example of use:
setWeather("BLIZZARD");

Some weathers:
CLEAR
EXTRASUNNY
CLOUDS
OVERCAST
RAIN
CLEARING
THUNDER
SMOG
FOGGY
XMAS
SNOWLIGHT
BLIZZARD

If new player joins after you change weather, he can't see changes. You can create a loop every X seconds.
Reply
#7
thank u its working fine
Reply
#8
(03-18-2018 - 10:08 AM)samer Wrote: thank u its working fine
what works lol?
Reply
#9
Why u want Project360? Lol
Reply
#10
post all cpp now
Reply

Users browsing: 1 Guest(s)