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 1582

help get name

by carlos_20 - 12-16-2019 - 02:29 AM
#1
Why not notify when another player gives?
if (proteccionv2)
{
*(int*)0x9FBACC =  0x4E800020;
}
else if (!PLAYER::PLAYER_ID == GET_PLAYER_PED(selectedPlayer))
{
char yeah[100];
snprintf(yeah, sizeof(yeah), "~~b~%s  ~w~Tried To fake leave v2 beta", GET_PLAYER_PED(selectedPlayer));
PRINT(yeah, 8000);
}
}
Reply
#2
(12-16-2019 - 02:29 AM)carlos_20 Wrote: Why not notify when another player gives?
if (proteccionv2)
{
*(int*)0x9FBACC =  0x4E800020;
}
else if (!PLAYER::PLAYER_ID == GET_PLAYER_PED(selectedPlayer))
{
char yeah[100];
snprintf(yeah, sizeof(yeah), "~~b~%s  ~w~Tried To fake leave v2 beta", GET_PLAYER_PED(selectedPlayer));
PRINT(yeah, 8000);
}
}

You need to use GET_PLAYER_NAME to get the player name.
[Image: a8keeuutawx01.gif]
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#3
snprintf (sí, sizeof (sí), "~~ b ~% s ~ w ~ Intentado fingir dejar v2 beta", GET_PLAYER_NAME (selectedPlayer)); yes?

if (proteccionv2)
{
*(int*)0x9FBACC = 0x4E800020;
}
else if (!GET_PLAYER_NAME(selectedPlayer))
{
char yeah[100];
snprintf(yeah, sizeof(yeah), "~~b~%s ~w~Tried To fake leave v2 beta", GET_PLAYER_NAME (selectedPlayer));
PRINT(yeah, 8000);
}
}
Reply
#4
plssss quit of modding,this is the BEST IDIOT THING I I SAW LOOOOL, you are stupid,only copy and want the help,but not learn,only want the code,lecheer......
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#5
I did not know that you were born if you do not know what I have tried, do not think I have tried in many ways and I have not succeeded
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#6
if (AntiAnimation)
{
*(int*)0x12CB55C = 0x4E800020;
}
else if (!GET_PLAYER_NAME(selectedPlayer))
{
char yeah[100];
snprintf(yeah, sizeof(yeah), "%s Tried To animations/Teleport", GET_PLAYER_NAME(selectedPlayer));
PRINT(yeah, 8000);
}
else
{
*(int*)0x12CB55C = 0x7C0802A6;
}
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#7
Where is the fault tested attacking my friend and it comes out as if it paralyzes me but does not touch the menu
if (weapons)
{
*(int*)0x12C37EC = 0x4E800020;
*(int*)0x12C3ACC = 0x4E800020;
*(int*)0x12C3C74 = 0x4E800020;
char buf[512];
snprintf(buf, sizeof(buf), "%s Tried To remove weapons", GET_PLAYER_NAME);
PRINT(buf);
}
else
{
*(int*)0x12C37EC = 0x7C0802A6;
*(int*)0x12C3ACC = 0x7C0802A6;
*(int*)0x12C3C74 = 0x7C0802A6;
}
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