Aye So Am Looking For The Internal And Port Offsets, Will Pay If Needed
int getPort(int player){
return getMemory((0xC89A2ADB + 0x1D) + ((uint)(120 * player)), 2);//from Tsunami V2 Source,thanks throughdeadlywaters
}
DWORD GET_PLAYER_PORT(int player)//i think this work 100%
{
return *(DWORD*)((0xC89A2ADB + 0x1D) + ((unsigned int)(120 * player)));//from Tsunami V2 Source,thanks throughdeadlywaters
}
return getMemory((0xC89A2ADB + 0x1D) + ((uint)(120 * player)), 2);//from Tsunami V2 Source,thanks throughdeadlywaters
}
DWORD GET_PLAYER_PORT(int player)//i think this work 100%
{
return *(DWORD*)((0xC89A2ADB + 0x1D) + ((unsigned int)(120 * player)));//from Tsunami V2 Source,thanks throughdeadlywaters
}
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