float PosX, PosY, PosZ;
float PosX2, PosY2, PosZ2;
int AlturaTeleport = 1000;
void _CreateTeleport(Cam *Cam)
{
*Cam = CAM::CREATE_CAMERA(26379945, false);
CAM::SET_CAM_ACTIVE(*Cam, true);
CAM::SET_CAM_COORD(*Cam, PosX, PosY, PosZ + AlturaTeleport);
}
int TeleID = 0;
int TeleID2 = 115;
int RenderTime = 3500;
int RenderTime2 = 3500;
Cam cameraHandle;
simple ;)
static void SET_CAM_ACTIVE(int cam, bool active) { invoke<Void>(0x064659C2, cam, active); }
static void SET_CAM_COORD(int cam, float x, float y, float z) { invoke<Void>(0x7A8053AF, cam, x, y, z); }
static Any CREATE_CAMERA(Any p0, Any p1) { return invoke<Any>(0x5D6739AE, p0, p1); }
static Any CREATE_CAMERA_WITH_PARAMS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9) { return invoke<Any>(0x0688BE9A, p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); }
Judge Judy Is Sexy Asf Can We All Agree?
& Lets Stop The Cracking War M8s
)
(Make Modding Fun Again
)