hi does someone have the menyoo object spooner mode? Ill pay
You can analysis his xml files by yourself. nothing difficult on it.
Code:
<?xml version="1.0" encoding="ISO-8859-1"?>
<SpoonerPlacements>
<Note />
<AudioFile volume="400" /> <!-- Should be AUDIO::SET_AUDIO_SCENE_VARIABLE-->
<ClearDatabase>false</ClearDatabase><!--Clear his owned dataBase, nothing important for me -->
<ClearWorld>0</ClearWorld><!--Clear All Object from Entity Pools-->
<ClearMarkers>false</ClearMarkers>
<IPLsToLoad load_mp_maps="false" load_sp_maps="false" /><!-- Load some Special Location-->
<IPLsToRemove />
<WeatherToSet></WeatherToSet><!--Weather-->
<StartTaskSequencesOnLoad>true</StartTaskSequencesOnLoad>
<ReferenceCoords><!--Player need to TP to here-->
<X>-174.495285</X>
<Y>-883.389099</Y>
<Z>28.3454494</Z>
</ReferenceCoords>
<Placement>
<ModelHash>0x376cb307</ModelHash><!-- Object Hash Need to HextoDec-->
<Type>3</Type><!--ENTITY::GET_ENTITY_TYPE-->
<Dynamic>false</Dynamic><!--CREATE PED\OBJECT -->
<FrozenPos>true</FrozenPos><!--ENTITY::FREEZE_ENTITY_POSITION-->
<HashName>prop_rub_buswreck_06</HashName><!--Object Name-->
<InitialHandle>381954</InitialHandle><!-- To judge which object it is-->
<ObjectProperties>
<TextureVariation>0</TextureVariation><!-- idk--->
</ObjectProperties>
<OpacityLevel>255</OpacityLevel><!-- ENTITY::SET_ENTITY_ALPHA()-->
(06-03-2018 - 01:30 PM)Thenecromance Wrote: You can analysis his xml files by yourself. nothing difficult on it.
Code:<?xml version="1.0" encoding="ISO-8859-1"?>
<SpoonerPlacements>
<Note />
<AudioFile volume="400" /> <!-- Should be AUDIO::SET_AUDIO_SCENE_VARIABLE-->
<ClearDatabase>false</ClearDatabase><!--Clear his owned dataBase, nothing important for me -->
<ClearWorld>0</ClearWorld><!--Clear All Object from Entity Pools-->
<ClearMarkers>false</ClearMarkers>
<IPLsToLoad load_mp_maps="false" load_sp_maps="false" /><!-- Load some Special Location-->
<IPLsToRemove />
<WeatherToSet></WeatherToSet><!--Weather-->
<StartTaskSequencesOnLoad>true</StartTaskSequencesOnLoad>
<ReferenceCoords><!--Player need to TP to here-->
<X>-174.495285</X>
<Y>-883.389099</Y>
<Z>28.3454494</Z>
</ReferenceCoords>
<Placement>
<ModelHash>0x376cb307</ModelHash><!-- Object Hash Need to HextoDec-->
<Type>3</Type><!--ENTITY::GET_ENTITY_TYPE-->
<Dynamic>false</Dynamic><!--CREATE PED\OBJECT -->
<FrozenPos>true</FrozenPos><!--ENTITY::FREEZE_ENTITY_POSITION-->
<HashName>prop_rub_buswreck_06</HashName><!--Object Name-->
<InitialHandle>381954</InitialHandle><!-- To judge which object it is-->
<ObjectProperties>
<TextureVariation>0</TextureVariation><!-- idk--->
</ObjectProperties>
<OpacityLevel>255</OpacityLevel><!-- ENTITY::SET_ENTITY_ALPHA()-->
think he means the full spooner modewhcih you ant gonna get hold of menyoos one doubt hed give it out
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