ALERT!
Click here to register with a few steps and explore all our cool stuff we have to offer!
Home
Upgrade
Credits
Help
Search
Awards
Achievements
 2194

Black Hole

by Joalson - 04-20-2019 - 03:32 AM
#1
Anyone got Black Hole willing to share? I'd Appreciate it thanks
Reply
#2
(04-20-2019 - 03:32 AM)Joalson Wrote: Anyone got Black Hole willing to share? I'd Appreciate it thanks

It's not a very hard cheat to make. I have the model hash, when i re-open my source i'll post it.  From there all you needa do is set a function to spawn it ahead of your Ped, play PTFX on it [if you want]  And set a function to pull nearby entitys to it's coordinates
Reply
#3
(05-04-2019 - 03:01 PM)XBLxPhantom Wrote:
(04-20-2019 - 03:32 AM)Joalson Wrote: Anyone got Black Hole willing to share? I'd Appreciate it thanks

It's not a very hard cheat to make. I have the model hash, when i re-open my source i'll post it.  From there all you needa do is set a function to spawn it ahead of your Ped, play PTFX on it [if you want]  And set a function to pull nearby entitys to it's coordinates

Black Hole model hash = "prop_mp_icon_shad_lrg"
Reply
#4
(05-04-2019 - 03:01 PM)XBLxPhantom Wrote:
(04-20-2019 - 03:32 AM)Joalson Wrote: Anyone got Black Hole willing to share? I'd Appreciate it thanks

It's not a very hard cheat to make. I have the model hash, when i re-open my source i'll post it.  From there all you needa do is set a function to spawn it ahead of your Ped, play PTFX on it [if you want]  And set a function to pull nearby entitys to it's coordinates

it's only hard math (force entity attact black hole), but other is very easy, with pool entity, it would be something very nice.
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
Reply
#5
SET_ENTITY_VELOCITY(TargetCoordinates.x, TargetCoordinates.y, TargetCoordinates.z);
Reply
#6
(05-04-2019 - 05:23 PM)dabexclusive Wrote: SET_ENTITY_VELOCITY(TargetCoordinates.x, TargetCoordinates.y, TargetCoordinates.z);

TargetCoordinates coords of object created?
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
Reply
#7
(05-04-2019 - 05:43 PM)NoNameV2345 Wrote:
(05-04-2019 - 05:23 PM)dabexclusive Wrote: SET_ENTITY_VELOCITY(TargetCoordinates.x, TargetCoordinates.y, TargetCoordinates.z);

TargetCoordinates coords of object created?


Test and find out
Reply
#8
(04-20-2019 - 03:32 AM)Joalson Wrote: Anyone got Black Hole willing to share? I'd Appreciate it thanks
Reply
#9
(05-04-2019 - 03:15 PM)XBLxPhantom Wrote:
(05-04-2019 - 03:01 PM)XBLxPhantom Wrote:
(04-20-2019 - 03:32 AM)Joalson Wrote: Anyone got Black Hole willing to share? I'd Appreciate it thanks

It's not a very hard cheat to make. I have the model hash, when i re-open my source i'll post it.  From there all you needa do is set a function to spawn it ahead of your Ped, play PTFX on it [if you want]  And set a function to pull nearby entitys to it's coordinates

Black Hole model hash = "prop_mp_icon_shad_lrg"
thanks
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
Reply
#10
what is this? can you post video
Reply

Users browsing: 10 Guest(s)