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 2595

Detected Modder HELP!

by ask_blk - 07-02-2019 - 10:06 PM
#1
Please tell me how to dtected modder
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#2
(07-02-2019 - 10:06 PM)ask_blk Wrote: Please tell me how to dtected modder

use armour

if armour > 50 it modder
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#3
(07-02-2019 - 10:58 PM)NoNameV2345 Wrote:
(07-02-2019 - 10:06 PM)ask_blk Wrote: Please tell me how to dtected modder

use armour

if armour > 50 it modder
I want to detect it in another way instead of armor
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#4
aSk tHeM wHaT mEnU tHeY aRe uSiNg
Loves memes. 
Codes some times. 
Always bored.
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#5
(07-02-2019 - 11:12 PM)TheBigNooga Wrote: aSk tHeM wHaT mEnU tHeY aRe uSiNg

hahahaha xd
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#6
(07-02-2019 - 11:01 PM)ask_blk Wrote:
(07-02-2019 - 10:58 PM)NoNameV2345 Wrote:
(07-02-2019 - 10:06 PM)ask_blk Wrote: Please tell me how to dtected modder

use armour

if armour > 50 it modder
I want to detect it in another way instead of armor
use if have godmode
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
Reply
#7
(07-02-2019 - 11:31 PM)elmay Wrote:
(07-02-2019 - 11:12 PM)TheBigNooga Wrote: aSk tHeM wHaT mEnU tHeY aRe uSiNg

hahahaha xd
???
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#8
Code:
bool ModderCheck(int player) {
int A_LVL = PLAYER::GET_PLAYER_MAX_ARMOUR(player);
int H_LVL = ENTITY::GET_ENTITY_HEALTH(player);
if (R_G(1582015 + (306 * player)) > 1 ||  A_LVL > 50 || H_LVL > 328)
return true;
return false;
}


//Place Anywhere (This Checks If The Player's Health/Armour Is Above Standard Threshold & Checks If They Have A Global, Retails Shouldn't (I Don't Think Lol)) (Globals Are Also Set On Player's That Are In Gang Attacks And Other Ingame Activities So Be Mindful When Reading) Should Help :)
Then Call In Your PL -  if (ModderCheck(i){ print name etc e.x "Gamertag ~o~[M]" } ;
2021 Best Be Better Then 2020
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#9
(07-03-2019 - 12:54 PM)trinity7 Wrote:
Code:
bool ModderCheck(int player) {
int A_LVL = PLAYER::GET_PLAYER_MAX_ARMOUR(player);
int H_LVL = ENTITY::GET_ENTITY_HEALTH(player);
if (R_G(1582015 + (306 * player)) > 1 ||  A_LVL > 50 || H_LVL > 328)
return true;
return false;
}


//Place Anywhere (This Checks If The Player's Health/Armour Is Above Standard Threshold & Checks If They Have A Global, Retails Shouldn't (I Don't Think Lol)) (Globals Are Also Set On Player's That Are In Gang Attacks And Other Ingame Activities So Be Mindful When Reading) Should Help :)
Then Call In Your PL -  if (ModderCheck(i){ print name etc e.x "Gamertag ~o~[M]" } ;

Thank you! Iwill utilize it!
Reply
#10
(07-04-2019 - 01:34 AM)ask_blk Wrote:
(07-03-2019 - 12:54 PM)trinity7 Wrote:
Code:
bool ModderCheck(int player) {
int A_LVL = PLAYER::GET_PLAYER_MAX_ARMOUR(player);
int H_LVL = ENTITY::GET_ENTITY_HEALTH(player);
if (R_G(1582015 + (306 * player)) > 1 ||  A_LVL > 50 || H_LVL > 328)
return true;
return false;
}


//Place Anywhere (This Checks If The Player's Health/Armour Is Above Standard Threshold & Checks If They Have A Global, Retails Shouldn't (I Don't Think Lol)) (Globals Are Also Set On Player's That Are In Gang Attacks And Other Ingame Activities So Be Mindful When Reading) Should Help :)
Then Call In Your PL -  if (ModderCheck(i){ print name etc e.x "Gamertag ~o~[M]" } ;

Thank you! Iwill utilize it!
No problem xD
2021 Best Be Better Then 2020
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