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 2613

is player in cutscene

by Venom_Modz - 10-24-2018 - 06:07 AM
#1
Hi guys today i am releasing is player in cutscene for info boxes enjoy

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Credits Wesley
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#2
A better and cleaner way of doing it, gotta make code look nice aswell

Code:
char* isPlayerInCutscene(int player){
   switch(NETWORK::NETWORK_IS_PLAYER_IN_MP_CUTSCENE(player)){
       case true: return "Yes!";
       case false: return "No!";
       default: return "Unknown!";
   }
}
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#3
what's the use for this? i can't think of one :/
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#4
Wow all these leaks tho but thanx
#CelestialFTW

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#5
(10-25-2018 - 04:26 PM)XBLxPhantom Wrote: what's the use for this?   i can't think of one :/

i think if player is in character section
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#6
(10-24-2018 - 09:18 PM)PhucedMODZ Wrote: A better and cleaner way of doing it, gotta make code look nice aswell

Code:
char* isPlayerInCutscene(int player){
   switch(NETWORK::NETWORK_IS_PLAYER_IN_MP_CUTSCENE(player)){
       case true: return "Yes!";
       case false: return "No!";
       default: return "Unknown!";
   }
}

Thanks PhucedMODZ. Nice!
[Image: a8keeuutawx01.gif]
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#7
very easy to do, wate of credits
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#8
thank you lol I will test this out
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#9
thank you .....
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Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#10
very very very old
You are braver than you believe, stronger than you seem and smarter than you think.
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