well its a leak so thanks mate :)
(02-19-2019 - 03:32 PM)trinity7 Wrote:(02-19-2019 - 09:31 AM)RF0oDxM0Dz_0 Wrote:Code:for(int i = 0;i<18;i++)
{
if(IS_TIME_MORE_THAN(GET_PLAYER_MAX_ARMOUR(i), 100)
{
print(GET_PLAYER_NAME(i), 3000);//get modder name
}
}
Created by RF0oDxM0Dz
Why DO it like this. Btw you never made this. This can be made by a 3 year old, and a lot better.
Code:if(IS_TIME_MORE_THAN(GET_PLAYER_MAX_ARMOUR(i), 100)
(02-19-2019 - 10:57 AM)XBLxPhantom Wrote:(02-19-2019 - 09:31 AM)RF0oDxM0Dz_0 Wrote:Code:for(int i = 0;i<18;i++) {
if(IS_TIME_MORE_THAN(GET_PLAYER_MAX_ARMOUR(i), 100) {
print(GET_PLAYER_NAME(i), 3000);//get modder name
}
}
Created by RF0oDxM0Dz
I mean... cool it's dif... but where's the proper detection, i.e [Legacy] and so on..
I guess you'll have to add them, you're not going to give all the work done
(04-30-2019 - 10:43 PM)uhu78 Wrote:New method is:
- Check something in eboot of player selected.
- Check if this is in god mode, the latter one isn't perfectly, but is good.
Code:GET_PLAYER_MAX_ARMOUR
that native is the one that I use and the true is in the way in which the code is built always detects the mod menus, as long as it is not spoofed, in that case it is changed in real time
drawNotification("Welcome to Royale 2.5, Created by SxsxModz");
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