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Blame explosion PC

by olimpiakos1925 - 09-17-2018 - 05:52 PM
#1
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#2
Isnt ADD_OWNED_EXPLOSION detected native? be best to sig it
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#3
(09-17-2018 - 06:15 PM)GibsonHF Wrote: Isnt ADD_OWNED_EXPLOSION detected native? be best to sig it

It is not detectable but the explosion does not cause damage to the players.
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#4
oh okay, i always figured it was detected by now
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#5
You need SIG or ScriptHOOK - Use patched natives . Discord me for sig xD
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#6
with signatures yes it's not bad to blame players
but with ADD_OWNED_EXPLOSION if you add in some features like in protection anti aim, and if you die when players kill you, u get a crash with them
this sad, when you want to use ADD_OWNED_EXPLOSION in some features, and you get a crash from him
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#7
Let me see this :)
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#8
Nice good Stuff
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#9
(09-17-2018 - 05:52 PM)olimpiakos1925 Wrote:
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thanks
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#10
thanks for the code!
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