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 2208

spoof Entity

by Citssss - 11-22-2018 - 04:55 AM
#1
opd_s spoofEntities_t = { 0x9B8930, TOC };
void(*spoofEntities)(int a1, int a2, int a3) = (void(*)(int, int, int))&spoofEntities_t;
void spoofvehicle(){
spoofEntities(GAMEPLAY::GET_HASH_KEY("ADDER"),GAMEPLAY::GET_HASH_KEY("T20"),1);
}

case 1: 
spoofvehicle();
attachVehicleplayer(GAMEPLAY::GET_HASH_KEY("ADDER"), selectedPlayer);
break;

Fix u self
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#2
Why do post useless threads. Do u understand what the stuff u post actually does lol.?
2021 Best Be Better Then 2020
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#3
(11-22-2018 - 04:55 AM)Citssss Wrote: opd_s spoofEntities_t = { 0x9B8930, TOC };
void(*spoofEntities)(int a1, int a2, int a3) = (void(*)(int, int, int))&spoofEntities_t;
void spoofvehicle(){
spoofEntities(GAMEPLAY::GET_HASH_KEY("ADDER"),GAMEPLAY::GET_HASH_KEY("T20"),1);
}

case 1: 
spoofvehicle();
attachVehicleplayer(GAMEPLAY::GET_HASH_KEY("ADDER"), selectedPlayer);
break;

Fix u self

is this for ps3?
Reply
#4
Well this pointless lol I’ll be releasing something big soon stay tuned!!
Code:
if (Fresh)
{
   Notify("FBModderFresh");
   Notify("SanjuroDev");
}
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