DRAW_SPRITE("mpentry", "mp_main_gradient", XValue + 0.055f, 0.140f, 0.125f, 0.100f, 90.0f, 0, 0, 0, 255);//Title Right
DRAW_SPRITE("mpentry", "mp_main_gradient", XValue - 0.055f, 0.140f, 0.125f, 0.100f, -90.0f, 0, 0, 0, 255);//Title Left
//
GRAPHICS::DRAW_RECT(XValue, 0.335f, 0.180f, 0.285f, 0, 0, 0, 150);//Main Rect
//
GRAPHICS::DRAW_RECT(XValue + 0.090f, 0.300f, 0.005f, 0.420f, 0, 0, 0, 255);//Right border
GRAPHICS::DRAW_RECT(XValue - 0.090f, 0.300f, 0.005f, 0.420f, 0, 0, 0, 255);//Left border
GRAPHICS::DRAW_RECT(XValue, 0.495f, 0.180f, 0.030f, 0, 0, 0, 255);//Bottom bar
hehe
DRAW_SPRITE("mpentry", "mp_main_gradient", XValue - 0.055f, 0.140f, 0.125f, 0.100f, -90.0f, 0, 0, 0, 255);//Title Left
//
GRAPHICS::DRAW_RECT(XValue, 0.335f, 0.180f, 0.285f, 0, 0, 0, 150);//Main Rect
//
GRAPHICS::DRAW_RECT(XValue + 0.090f, 0.300f, 0.005f, 0.420f, 0, 0, 0, 255);//Right border
GRAPHICS::DRAW_RECT(XValue - 0.090f, 0.300f, 0.005f, 0.420f, 0, 0, 0, 255);//Left border
GRAPHICS::DRAW_RECT(XValue, 0.495f, 0.180f, 0.030f, 0, 0, 0, 255);//Bottom bar
hehe