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Get All Entities From Memory

by Wesley_Marcos - 03-14-2018 - 12:09 AM
#11
(03-14-2018 - 04:46 AM)BIGMARK Wrote: There were some faults that had to be fixed

https://i.imgur.com/zrU40VY.png

Share the code with those that are on XBOX if you can. Changed + 4); to +8);?
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#12
oh hell yes, thanks man.
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#13
Does this actually get any entity spawned by the game? or just entities spawned by you?
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#14
(03-16-2018 - 03:30 PM)Gerald Wrote: Does this actually get any entity spawned by the game? or just entities spawned by you?

delete all, also if spawn other modder delete
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#15
Works?. I think we have a problem with 0x10020000... isn't a free memory location. I think it is a BLES free memory space... not for XBOX. Maybe I have a bad assumption. Explain:

At this point:

int *entitiesPoolMemory = (int*)0x10020000;
int count = worldGetAllEntities(entitiesPoolMemory);

... xbox freezes exactly when exec worldGetAllEntities. I tested it, poor xbox restarts are killing her:(

Another idea?
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#16
(03-17-2018 - 05:48 PM)marchsofia05 Wrote: Works?. I think  we have a problem with 0x10020000... isn't a free memory location. I think it is a BLES free memory space... not for XBOX. Maybe I have a bad assumption. Explain:

At this point:

int *entitiesPoolMemory = (int*)0x10020000;
int count = worldGetAllEntities(entitiesPoolMemory);

... xbox freezes exactly when exec worldGetAllEntities. I tested it, poor xbox restarts are killing her:(

Another idea?

oh yeah

Free Space XBOX: 0x83DBAE00 and 0x83DDCD08  try with this

Free Space PS3: 0x10020000
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#17
(03-17-2018 - 06:31 PM)Wesley_Marcos Wrote:
(03-17-2018 - 05:48 PM)marchsofia05 Wrote: Works?. I think  we have a problem with 0x10020000... isn't a free memory location. I think it is a BLES free memory space... not for XBOX. Maybe I have a bad assumption. Explain:

At this point:

int *entitiesPoolMemory = (int*)0x10020000;
int count = worldGetAllEntities(entitiesPoolMemory);

... xbox freezes exactly when exec worldGetAllEntities. I tested it, poor xbox restarts are killing her:(

Another idea?

oh yeah

Free Space XBOX: 0x83DBAE00 and 0x83DDCD08  try with this

Free Space PS3: 0x10020000

I was driving to craziness... both was in invoker.h. Sometimes is best to find in the code instead of Google... :( 

//The two other addresses here 0x83DBC000 and 0x83DBAE00 are just free space so arguments can be wrote

void ResetArgs()
{
NativeArg->ArgCount = 0;
NativeArg->ReadCount = 0;
NativeArg->ArgValues = (int*)0x83DBAE00;
NativeArg->ReturnValue = NativeArg->ArgValues;
}

Now I will test both, and will confirm. Thanks!!
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#18
I Got It Fully Working My Side ;)
2021 Best Be Better Then 2020
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#19
nice leak budddy
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