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 2517

How to monitor addresses?

by Venom_Modz - 03-22-2019 - 07:13 AM
#1
How would you go about monitoring addresses in game becuase i am wanting to monitor sertn addresses like rockstar dev and stuff
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#2
U can only monitor events.
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#3
(03-30-2019 - 12:00 PM)UNBOUND Wrote: What do you mean by "monitor addresses"? Are you trying to access an address once per frame and display the contents, if so that's beyond easy... All you have to do is use a C style pointer cast or a C++ pointer cast, and specify the address you want to grab the variable from. Here's an example of both:

C Style (accessing a float from memory): *(FLOAT*)0x835596AF;

C++ Style (accessing a float from memory): *reinterpret_cast<FLOAT*>(0x835596AF);

unbound lasts
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#4
(03-22-2019 - 07:13 AM)Venom_Modz Wrote: How would you go about monitoring addresses in game becuase i am wanting to monitor sertn addresses like rockstar dev and stuff
How'
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#5
Wdym? U want to monitor addresses like events le what? Lol
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#6
so confused about this post...
This account is currently banned
Ban reason: Multi
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#7
not a clue tbh mate
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