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 5720

Trigger Script Event Sig

by Z3R0docx - 07-30-2018 - 05:51 PM
#11
(09-30-2018 - 12:30 PM)Bandit33800 Wrote:
(09-29-2018 - 09:31 AM)shandor96 Wrote: seriously this is for PC?
nono no, I do not believe..

yes it is for PC

I tried but didn't work
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#12
(10-01-2018 - 02:54 AM)shandor96 Wrote:
(09-30-2018 - 12:30 PM)Bandit33800 Wrote:
(09-29-2018 - 09:31 AM)shandor96 Wrote: seriously this is for PC?
nono no, I do not believe..

yes it is for PC

I tried but didn't work

yet the sign is good
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#13
(08-22-2018 - 12:41 AM)Gibson Wrote: doesnt seem to work

how do you sign it roughly with which option
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#14
This is an outdated sig iirc.
Made to just ban you for your convenience.
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#15
(08-22-2018 - 02:29 PM)Gibson Wrote:
(08-22-2018 - 03:03 AM)give-two Wrote: DETECTED BOOBY TRAP = static void TRIGGER_SCRIPT_EVENT(BOOL p0, Any* args, int argCount, int bitset) { invoke<Void>(0x5AE99C571D5BBE5D, p0, args, argCount, bitset); }

NEW UNDETECTED NATIVE = static void TRIGGER_SCRIPT_EVENT_SAFE(BOOL p0, Any* args, int argCount, int bitset) { invoke<Void>(0xA40CC53DF8E50837, p0, args, argCount, bitset); }

isnt 0xA40CC53DF8E50837 from long ago?

no it was added in patch 1103 when all the script event shit started to go viral
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#16
(10-03-2018 - 12:49 AM)dabexclusive Wrote: This is an outdated sig iirc.
Made to just ban you for your convenience.

the sign is good, afterwards I did not say that the coding that was provided was good
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#17
Great release much appreciated
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