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Remote Code Execution Exploit Modern Warfare 2 - RGH Xbox Based?

by Torments - 09-09-2018 - 05:40 PM
#1
I'm currently in the works of making an offhost mod menu for mw2 on the RGH *Xbox* and wanted an opinion on something that peaked my interest. Earlier today i came across a post that was very interesting to me, Which can be found here --->

https://cabconmodding.com/threads/call-o...5502.3743/

In short, "momo" found a vulnerability in Modern Warfare 2's buffer overflow to run remote code execution on PC to mod the game. --->
https://www.exploit-db.com/exploits/44582/
Proof of concept ---
https://www.exploit-db.com/exploits/44987/
Video Demonstration ---
https://www.youtube.com/watch?v=j2N3_pDEsnE

This had me wondering, could the same thing be done on the RGH console? And how could this exploit be ported to the console itself. I'm familiar with offhost offsets and such, but this would be in an entirely different league of modding, as it involves injecting payloads via ROP chains *Return Oriented Programming*

Anyways, interested to hear your thoughts on this for those who are interested and knowledgeable.
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#2
This has already been done by Gamer7112 on Xbox.
This account is currently banned
Ban reason: non english/multi-accounting/personal info sharing/ban evading
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#3
This has also been done by us. We are highly opposed to it, and we don't use it.

Infact - somethings are best left untouched.
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#4
Has also been done on the ps3 already
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#5
(09-18-2018 - 01:52 PM)GetAround Wrote: Has also been done on the ps3 already

By who?
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#6
(09-24-2018 - 11:29 PM)ItsAMadOne Wrote:
(09-18-2018 - 01:52 PM)GetAround Wrote: Has also been done on the ps3 already

By who?

enstone, matrix, cedric
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#7
Thanks for the responses everyone. I've gone down the route of using PowerPC and Return Oriented Programming, was able to replicate a couple things. Really interesting stuff!
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