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[Question] for LiveEmulation Source XexLoadImageFromMemory

by GHOSTED - 02-26-2021 - 04:23 PM
#1
Hey Guys.

I try to use their XexLoadImageFromMemory.
but i'm confused about it
i know for what are ImageSize and ImageName is, bit for what is void* Image?
the args are
Code:
void* Image, DWORD ImageSize, LPCSTR ImageName


https://prnt.sc/107nbl8

Note: dont comment here when you can't help or dont want to help. ^^
Edit:
The Original XexLoadImageFromMemory from _kernelext.h has a PVOID pvXexBuffer. 
i saw in the xbLive source the XexLoadImageFromMemory stores bytes in this arg. but not sure why and what exactly for bytes.
DISCORD: xexghosted
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#2
id assume the size of the xex bytes?
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#3
Image is the same as pvXexBuffer. It's literally your xex you want to load or engine image.
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