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 3108

fix please

by carlos_20 - 12-10-2019 - 05:24 PM
#21
if (beta3)
{
if (*(int*)addressOfArgs == 0x0E && *(int*)(addressOfArgs + 0x8) == 0x1C6BB40) {
snprintf(scriptEventDialogText, sizeof(scriptEventDialogText), "~r~NOTICE!!! ~b~%s ~w~Remove weapon1!", senderName);
PRINT(scriptEventDialogText, 5000);
*(int*)addressOfArgs = 0;
}
if (*(int*)addressOfArgs == 0x0E && *(int*)(addressOfArgs + 0x8) == 0x12C3C74) {
snprintf(scriptEventDialogText, sizeof(scriptEventDialogText), "~r~NOTICE!!! ~b~%s ~w~Remove weapon12!", senderName);
PRINT(scriptEventDialogText, 5000);
*(int*)addressOfArgs = 0;
}
if (*(int*)addressOfArgs == 0x1C6BB68 && 0x12C3C74 &&*(int*)(addressOfArgs + 0x8)) {
snprintf(scriptEventDialogText, sizeof(scriptEventDialogText), "~r~NOTICE!!! ~b~%s ~w~Remove weapon112!", senderName);
PRINT(scriptEventDialogText, 5000);
*(int*)addressOfArgs = 0;
}
if (*(int*)addressOfArgs == 0x12C3C74 && *(int*)(addressOfArgs + 0x8)) {
snprintf(scriptEventDialogText, sizeof(scriptEventDialogText), "~r~NOTICE!!! ~b~%s ~w~Remove weapon222!", senderName);
PRINT(scriptEventDialogText, 5000);
*(int*)addressOfArgs = 0;
}
if (*(int*)addressOfArgs == 0x0E) {
snprintf(scriptEventDialogText, sizeof(scriptEventDialogText), "~r~NOTICE!!! ~b~%s ~w~Remove weapon 66987455120!", senderName);
PRINT(scriptEventDialogText, 5000);
*(int*)addressOfArgs = 0;
}
}
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