DrawToScreen(ReadString(0x400236B8), 4, 0.2460, 0.7400, 0.6000, 0.6000, 255, 214, 0, 255, false);
Shockwave is a basic Developer ever
void DrawToScreen(const char * text, int Font, float x, float y, float scalex, float scaley, int r, int g, int b, int a, bool center)
{
SET_TEXT_FONT(Font);
SET_TEXT_SCALE(scalex, scaley);
SET_TEXT_COLOUR(r, g, b, a);
SET_TEXT_WRAP(0.0f, 1.0f);
SET_TEXT_CENTRE(center);
SET_TEXT_DROPSHADOW(0, 0, 0, 0, 0);
SET_TEXT_OUTLINE();
BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text);
END_TEXT_COMMAND_DISPLAY_TEXT(x, y);
}
Shockwave is a basic Developer ever
void DrawToScreen(const char * text, int Font, float x, float y, float scalex, float scaley, int r, int g, int b, int a, bool center)
{
SET_TEXT_FONT(Font);
SET_TEXT_SCALE(scalex, scaley);
SET_TEXT_COLOUR(r, g, b, a);
SET_TEXT_WRAP(0.0f, 1.0f);
SET_TEXT_CENTRE(center);
SET_TEXT_DROPSHADOW(0, 0, 0, 0, 0);
SET_TEXT_OUTLINE();
BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(text);
END_TEXT_COMMAND_DISPLAY_TEXT(x, y);
}