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 2593

GTA V Steal Players Outfit

by NGxDTV1225 - 09-04-2018 - 09:03 PM
#11
(09-04-2018 - 09:03 PM)NGxDTV1225 Wrote: AddOption("Steal Outfit");


case 1: { stealPlayersOutfit(); } break;

void stealPlayersOutfit()

{

int Handle = PLAYER::GET_PLAYER_PED(selectedPlayer);

int draw[12];

int text[12];

int prop[2];

int proptext[2];

//drawable ID

PED::CLEAR_PED_DECORATIONS(PLAYER::PLAYER_PED_ID());

resetPlayerComps();

draw[0] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 0);

draw[1] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 1);

draw[2] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 2);

draw[3] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 3);

draw[4] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 4);

draw[5] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 5);

draw[6] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 6);

draw[7] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 7);

draw[8] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 8);

draw[9] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 9);

draw[10] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 10);

draw[11] = PED::GET_PED_DRAWABLE_VARIATION(Handle, 11);

//texture

text[0] = PED::GET_PED_TEXTURE_VARIATION(Handle, 0);

text[1] = PED::GET_PED_TEXTURE_VARIATION(Handle, 1);

text[2] = PED::GET_PED_TEXTURE_VARIATION(Handle, 2);

text[3] = PED::GET_PED_TEXTURE_VARIATION(Handle, 3);

text[4] = PED::GET_PED_TEXTURE_VARIATION(Handle, 4);

text[5] = PED::GET_PED_TEXTURE_VARIATION(Handle, 5);

text[6] = PED::GET_PED_TEXTURE_VARIATION(Handle, 6);

text[7] = PED::GET_PED_TEXTURE_VARIATION(Handle, 7);

text[8] = PED::GET_PED_TEXTURE_VARIATION(Handle, 8);

text[9] = PED::GET_PED_TEXTURE_VARIATION(Handle, 9);

text[10] = PED::GET_PED_TEXTURE_VARIATION(Handle, 10);

text[11] = PED::GET_PED_TEXTURE_VARIATION(Handle, 11);

//Set outfit

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 0, draw[0], text[0], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 1, draw[1], text[1], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 2, draw[2], text[2], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 3, draw[3], text[3], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 4, draw[4], text[4], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 5, draw[5], text[5], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 6, draw[6], text[6], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 7, draw[7], text[7], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 8, draw[8], text[8], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 9, draw[9], text[9], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 10, draw[10], text[10], 2);

PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), 11, draw[11], text[11], 2);

//get ped props

prop[0] = PED::GET_PED_PROP_INDEX(Handle, 0);

prop[1] = PED::GET_PED_PROP_INDEX(Handle, 1);

prop[2] = PED::GET_PED_PROP_INDEX(Handle, 2);

//prop texture index

proptext[0] = PED::GET_PED_PROP_TEXTURE_INDEX(Handle, 0);

proptext[1] = PED::GET_PED_PROP_TEXTURE_INDEX(Handle, 1);

proptext[2] = PED::GET_PED_PROP_TEXTURE_INDEX(Handle, 2);

//ped props - hats etc

PED::SET_PED_PROP_INDEX(PLAYER::PLAYER_PED_ID(), 0, prop[0], proptext[0], true);

PED::SET_PED_PROP_INDEX(PLAYER::PLAYER_PED_ID(), 1, prop[1], proptext[1], true);

PED::SET_PED_PROP_INDEX(PLAYER::PLAYER_PED_ID(), 2, prop[2], proptext[2], true);

char buf[32];

sprintf(buf, "Stole ~b~%s ~g~: Outfit", PLAYER::GET_PLAYER_NAME(selectedPlayer));

NotifyAboveMap(buf);

}

Thanks

(09-06-2018 - 06:06 AM)BModzMasterTM Wrote: steal player outfit in 2 natives

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