void muteBanPlayer(int a_uiRecevPlayerIndex)
{
SetPlayerStats_Hash(a_uiRecevPlayerIndex, GAMEPLAY::GET_HASH_KEY("PLAYER_MUTED"), -1);
}
Coded By: Wesley Marcos Dev
If U have any problem contact me on Skype: Fabio Dev
{
SetPlayerStats_Hash(a_uiRecevPlayerIndex, GAMEPLAY::GET_HASH_KEY("PLAYER_MUTED"), -1);
}
Coded By: Wesley Marcos Dev
If U have any problem contact me on Skype: Fabio Dev