Yo.
So I made this for a project I'm making currently and figured some others here might find it useful!
It's very simple in concept, but is a pretty hidden function in VisualBasic.Interaction and I very seldom see it used. It just happened to cross my mind as I was making a separate function for the task of getting the text of each text box that I'd eventually have to get text from, let alone setting text.
I'll also mention that you can call this from a separate thread and not have to worry about cross threading exceptions as I've got that handled yo.
This code is very easy to use, I won't go into explaining why it works, but I will explain how to use it.
(This may or may not also be useful in crypters ;) )
So I made this for a project I'm making currently and figured some others here might find it useful!
It's very simple in concept, but is a pretty hidden function in VisualBasic.Interaction and I very seldom see it used. It just happened to cross my mind as I was making a separate function for the task of getting the text of each text box that I'd eventually have to get text from, let alone setting text.
I'll also mention that you can call this from a separate thread and not have to worry about cross threading exceptions as I've got that handled yo.
This code is very easy to use, I won't go into explaining why it works, but I will explain how to use it.
(This may or may not also be useful in crypters ;) )