namespace JACKSON
{
void _0xFFF1B500(Hash P1) { invoke<Void>(0xFFF1B500, P1); }
Vector3 _0x1647F1CB(Entity P1, BOOL P2) { return invoke<Vector3>(0x1647F1CB, P1, P2); }
int _0x0389EF71(int P1, Hash P2, float x, float y, float z, float P6, BOOL P7, BOOL P8) { return invoke<Ped>(0x0389EF71, P1, P2, x, y, z, P6, P7, P8); }
bool _0x3AC90869(Entity P1) { return invoke<BOOL>(0x3AC90869, P1); }
void _0xAE0F069E(Hash P1) { invoke<Void>(0xAE0F069E, P1); }
void _0xEC000037(int P1, int P2) { _0xEC024237(P1, P2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); }
bool _0x62BFDB37(Hash P1) { return invoke<BOOL>(0x62BFDB37, P1); }
}
bool FreezeConsole_All()
{
int i = 0;
for (i = 0; i < 16; i++) {
if (i == PLAYER::PLAYER_ID()) continue;
int Handle = PLAYER::GET_PLAYER_PED(i);
if (!ENTITY::DOES_ENTITY_EXIST(Handle)) continue;
using namespace JACKSON;
if (FreezeConsoleAll)
{
_0xFFF1B500(0x04498DDE);
Vector3 Loc = _0x1647F1CB(Handle, 1);
if (_0x62BFDB37(0x04498DDE))
{
int Crash = (_0x0389EF71(21, 0x3F039CBA, Loc.x, Loc.y, Loc.z, 0, 1, 0));
if (_0x3AC90869(Crash))
{
_0xAE0F069E(0x04498DDE);
_0xEC000037(Crash, i);
printscreeneljackson("Presiona Varias Veces, Press several times");
return true;
}
return false;
}
return false;
}
return true;
}
}
{
void _0xFFF1B500(Hash P1) { invoke<Void>(0xFFF1B500, P1); }
Vector3 _0x1647F1CB(Entity P1, BOOL P2) { return invoke<Vector3>(0x1647F1CB, P1, P2); }
int _0x0389EF71(int P1, Hash P2, float x, float y, float z, float P6, BOOL P7, BOOL P8) { return invoke<Ped>(0x0389EF71, P1, P2, x, y, z, P6, P7, P8); }
bool _0x3AC90869(Entity P1) { return invoke<BOOL>(0x3AC90869, P1); }
void _0xAE0F069E(Hash P1) { invoke<Void>(0xAE0F069E, P1); }
void _0xEC000037(int P1, int P2) { _0xEC024237(P1, P2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); }
bool _0x62BFDB37(Hash P1) { return invoke<BOOL>(0x62BFDB37, P1); }
}
bool FreezeConsole_All()
{
int i = 0;
for (i = 0; i < 16; i++) {
if (i == PLAYER::PLAYER_ID()) continue;
int Handle = PLAYER::GET_PLAYER_PED(i);
if (!ENTITY::DOES_ENTITY_EXIST(Handle)) continue;
using namespace JACKSON;
if (FreezeConsoleAll)
{
_0xFFF1B500(0x04498DDE);
Vector3 Loc = _0x1647F1CB(Handle, 1);
if (_0x62BFDB37(0x04498DDE))
{
int Crash = (_0x0389EF71(21, 0x3F039CBA, Loc.x, Loc.y, Loc.z, 0, 1, 0));
if (_0x3AC90869(Crash))
{
_0xAE0F069E(0x04498DDE);
_0xEC000037(Crash, i);
printscreeneljackson("Presiona Varias Veces, Press several times");
return true;
}
return false;
}
return false;
}
return true;
}
}