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 1443

Yup i need help if you know ill reward you

by magiccarpet - 06-04-2019 - 12:45 PM
#1
Ill reward anyone who can figure this out becuase i got no clue...

So when moving from story mode to online, textures get harder, and darker. Speeds get faster.

Now when you "fake leave" it fixes this issue so im guessing gta automatically changes shit when going from offline to online.

And instead of making timers and subtracting the opacity values when online ive been trying to figure out in memory how tf to turn this off..

So if you can help ill reward you.

Aye i figured it out thanks for all the suggestions
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#2
I don't understand if you are looking for a "fake leave" function or a "fake leave" for protection
This account is currently banned
Ban reason: Leeching and Spamming is not allowed, please read the forum Rules upon your return.
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#3
(06-04-2019 - 12:58 PM)NoNameV2345 Wrote: I don't understand if you are looking for a "fake leave" function or a "fake leave" for protection

naw haha the protection is piublic so if i needed it that bad i would take a look. Im tryna see what in gta makes it change textures when it switches to online. 

they do it hella weird  Cheese
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#4
I saw un tiny menú source (Ur source) that u rewrite some game values yo Ur options names, it could be the problem, including looped offsets

U r using IS_PLAYER_ONLINE hook right? So change it
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#5
(06-04-2019 - 03:44 PM)BModzMasterTM Wrote: I saw un tiny menú source (Ur source) that u rewrite some game values yo Ur options names, it could be the problem, including looped offsets

U r using IS_PLAYER_ONLINE hook right? So change it

Im on xbox now my ps3 broke :/

and yeah that was what i used to inject the menu, was taken from 2much4u base :p
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#6
What funcions u loop by default? & What bypasses u got?
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