ALERT!
Click here to register with a few steps and explore all our cool stuff we have to offer!
Home
Upgrade
Credits
Help
Search
Awards
Achievements
 7245

Custom images for banners and styles of menus

by RoyaleTeam - 06-21-2019 - 11:34 AM
#1
Hi, I'm SxsxMods, I left the scene a long time ago, I got tired of working for nothing at all ... Many people asked me to share the way to add images from their PC to a sprx as many people tried with syscalls to try to replicate it and never got the secret, this community helped me to improve my work a lot and make my last creation something pretty decent with own codes like doing a spoof to the id of the menu to avoid the autokicks and a hide of the ips of the infomenu. Well the thing is that if I see that this post has much apollo hare a leak of the source code for people who are still working on ps3.Pronto will start to work on PC and we will run to Royale at a much fatter level

I hope to see that the menus that use my work that is a summary of several days of trial and error give me my respective credits Upside_down

Code:
First we need programs like liberty v, the console texture editor of rage, Open IV and a photo editor that allows us to save the photos in a format of textures.
1ºExtract the UPDATE.RPF from the game
2º We opened the OpenIV and opened the UPDATE.RPF
3º We look for the textures that we want to replace and we open them to see the dimensions
4º We choose the image that we will add to the game and convert it to .dds with an editor that allows it (maybe you find some online converter I recommend you try your luck to not saturate yourself with programs)
5ºInside the textures folder replace or add your photo converted into .dds (to which I refer with this, for example in my menu create a folder within the update called Royale and load the textures as a sprite
5º On the programming side we only need a simple code from DrawSprite example DrawSprite (Royale, royalelogo);
(royalelogo is the name of my dds sprite)
Reply
#2
nice tutorial thank you
Reply
#3
(06-25-2019 - 08:49 PM)Coltypoothegod Wrote: nice tutorial thank you

nothing to thank bro, I just hope you enjoy and it is useful to you the time that I invested in this
Reply
#4
(06-21-2019 - 11:34 AM)RoyaleTeam Wrote: Hi, I'm SxsxMods, I left the scene a long time ago, I got tired of working for nothing at all ... Many people asked me to share the way to add images from their PC to a sprx as many people tried with syscalls to try to replicate it and never got the secret, this community helped me to improve my work a lot and make my last creation something pretty decent with own codes like doing a spoof to the id of the menu to avoid the autokicks and a hide of the ips of the infomenu. Well the thing is that if I see that this post has much apollo hare a leak of the source code for people who are still working on ps3.Pronto will start to work on PC and we will run to Royale at a much fatter level

I hope to see that the menus that use my work that is a summary of several days of trial and error give me my respective credits Upside_down

Code:
First we need programs like liberty v, the console texture editor of rage, Open IV and a photo editor that allows us to save the photos in a format of textures.
1ºExtract the UPDATE.RPF from the game
2º We opened the OpenIV and opened the UPDATE.RPF
3º We look for the textures that we want to replace and we open them to see the dimensions
4º We choose the image that we will add to the game and convert it to .dds with an editor that allows it (maybe you find some online converter I recommend you try your luck to not saturate yourself with programs)
5ºInside the textures folder replace or add your photo converted into .dds (to which I refer with this, for example in my menu create a folder within the update called Royale and load the textures as a sprite
5º On the programming side we only need a simple code from DrawSprite example DrawSprite (Royale, royalelogo);
(royalelogo is the name of my dds sprite)
Real credit: livemodz lol

i did this with furious a year ago... Now everyone just leaking stuff from that garbage.
Reply
#5
That's good, thanks for the information, I'll try it right away, thought it would be harder.
Reply
#6
Here is a download link with various tools for editing graphics, which I used for vehicle textures
http://www.mediafire.com/file/ln29gsdc3l...n+Edit.rar
Reply
#7
(06-27-2019 - 12:50 AM)magiccarpet Wrote:
(06-21-2019 - 11:34 AM)RoyaleTeam Wrote: Hi, I'm SxsxMods, I left the scene a long time ago, I got tired of working for nothing at all ... Many people asked me to share the way to add images from their PC to a sprx as many people tried with syscalls to try to replicate it and never got the secret, this community helped me to improve my work a lot and make my last creation something pretty decent with own codes like doing a spoof to the id of the menu to avoid the autokicks and a hide of the ips of the infomenu. Well the thing is that if I see that this post has much apollo hare a leak of the source code for people who are still working on ps3.Pronto will start to work on PC and we will run to Royale at a much fatter level

I hope to see that the menus that use my work that is a summary of several days of trial and error give me my respective credits Upside_down

Code:
First we need programs like liberty v, the console texture editor of rage, Open IV and a photo editor that allows us to save the photos in a format of textures.
1ºExtract the UPDATE.RPF from the game
2º We opened the OpenIV and opened the UPDATE.RPF
3º We look for the textures that we want to replace and we open them to see the dimensions
4º We choose the image that we will add to the game and convert it to .dds with an editor that allows it (maybe you find some online converter I recommend you try your luck to not saturate yourself with programs)
5ºInside the textures folder replace or add your photo converted into .dds (to which I refer with this, for example in my menu create a folder within the update called Royale and load the textures as a sprite
5º On the programming side we only need a simple code from DrawSprite example DrawSprite (Royale, royalelogo);
(royalelogo is the name of my dds sprite)
Real credit: livemodz lol

i did this with furious a year ago... Now everyone just leaking stuff from that garbage.

EXCUSE? CREDITS TO SXSXMODS FOR BEING THREE DAYS WORKING AND DOING THIS PUBLIC FOR THE COMMUNITY TO USE. GRAPHICAL THAT JUST NOW YOU WOULD UNLOCK IT. YOU ARE LIVEMODZ AND IT IS PENOUS THAT YOU REQUEST CREDITS OF THINGS THAT UNTIL I ARRIVE TO THE SCENE WERE NOT POSSIBLE.

(06-28-2019 - 09:34 AM)Torxi Wrote: That's good, thanks for the information, I'll try it right away, thought it would be harder.


IT IS NOT VERY DIFFICULT WITH THE CORRECT PRGRAMS YOU CAN DO IT IN 5 MINUTES

(06-28-2019 - 09:47 AM)Torxi Wrote: Here is a download link with various tools for editing graphics, which I used for vehicle textures
http://www.mediafire.com/file/ln29gsdc3l...n+Edit.rar

Thanks brother!!
Reply
#8
Oh this one is not for Texture GTAV_PS3_AWCDecoder(1) is for extract The Audio Files of the Gta Radio. Sorry

Step One :-)

https://s17.directupload.net/images/190630/ofhoflso.jpg
Reply
#9
Can I do it like this?
For each additional banner then another inserted

void DrawBannerTexture(int banner)
{
char *Texture, *TextureDictionary;

if (banner == 1)
Texture = "neelix_first_one", TextureDictionary = "neelix_first_one";

DrawSprite(Texture, TextureDictionary, menuXCoord, 0.08f, 0.23f, 0.085f, 0, 255, 255, 255, 255);
}



DrawBannerTexture(1);
Reply
#10
(06-29-2019 - 10:27 PM)RoyaleTeam Wrote:
(06-27-2019 - 12:50 AM)magiccarpet Wrote:
(06-21-2019 - 11:34 AM)RoyaleTeam Wrote: Hi, I'm SxsxMods, I left the scene a long time ago, I got tired of working for nothing at all ... Many people asked me to share the way to add images from their PC to a sprx as many people tried with syscalls to try to replicate it and never got the secret, this community helped me to improve my work a lot and make my last creation something pretty decent with own codes like doing a spoof to the id of the menu to avoid the autokicks and a hide of the ips of the infomenu. Well the thing is that if I see that this post has much apollo hare a leak of the source code for people who are still working on ps3.Pronto will start to work on PC and we will run to Royale at a much fatter level

I hope to see that the menus that use my work that is a summary of several days of trial and error give me my respective credits Upside_down

Code:
First we need programs like liberty v, the console texture editor of rage, Open IV and a photo editor that allows us to save the photos in a format of textures.
1ºExtract the UPDATE.RPF from the game
2º We opened the OpenIV and opened the UPDATE.RPF
3º We look for the textures that we want to replace and we open them to see the dimensions
4º We choose the image that we will add to the game and convert it to .dds with an editor that allows it (maybe you find some online converter I recommend you try your luck to not saturate yourself with programs)
5ºInside the textures folder replace or add your photo converted into .dds (to which I refer with this, for example in my menu create a folder within the update called Royale and load the textures as a sprite
5º On the programming side we only need a simple code from DrawSprite example DrawSprite (Royale, royalelogo);
(royalelogo is the name of my dds sprite)
Real credit: livemodz lol

i did this with furious a year ago... Now everyone just leaking stuff from that garbage.

EXCUSE? CREDITS TO SXSXMODS FOR BEING THREE DAYS WORKING AND DOING THIS PUBLIC FOR THE COMMUNITY TO USE. GRAPHICAL THAT JUST NOW YOU WOULD UNLOCK IT. YOU ARE LIVEMODZ AND IT IS PENOUS THAT YOU REQUEST CREDITS OF THINGS THAT UNTIL I ARRIVE TO THE SCENE WERE NOT POSSIBLE.

(06-28-2019 - 09:34 AM)Torxi Wrote: That's good, thanks for the information, I'll try it right away, thought it would be harder.


IT IS NOT VERY DIFFICULT WITH THE CORRECT PRGRAMS YOU CAN DO IT IN 5 MINUTES

(06-28-2019 - 09:47 AM)Torxi Wrote: Here is a download link with various tools for editing graphics, which I used for vehicle textures
http://www.mediafire.com/file/ln29gsdc3l...n+Edit.rar

Thanks brother!!

This has been around for a long time so your not the first to do it and there are better ways to load images in sprx but your not gona find it public tho try looking in to loading dds in to memory.
Loves memes. 
Codes some times. 
Always bored.
Reply

Users browsing: 1 Guest(s)